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BattleLore Meets A Game of Thrones: Battles of Westeros
As I have mentioned elsewhere, I have a deep fondness for the Commands & Colors game system. I also have a completely unrelated fondness for the Game of Thrones series from George RR Martin. In fact, I'm currently rereading the first book in the series for the third time... and loving it.
Well, Fantasy Flight Games has decided to take these two things and make them one.
Battles of Westeros will be a game set in the Game of Thrones universe that uses the Commands & Colors system. In fact, they're calling it a BattleLore game. It's going to have bright, colorful boards and cards as well as nicely detailed plastic minis. To say that I'm excited about this development is an understatement.
The really weird thing is that as I was reading one of the battle scenes in the first book last night I was pondering the viability of this setting as a miniatures game. What I had decided was that you could use any one of many currently available systems to do it since there's little about combat in the Westeros that makes it require a unique system. I never even considered the possibility of using the C&C system. You could definitely do some unique things with that and make it a lot more accessible than a traditional miniatures game is. Yep.. this was a good call on FFGs part.
Updated:
See below for the full scoop, but this isn't a C&C game.
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There's now an official announcment from FFG:
"There are no true knights, no more than there are gods. If you can't protect yourself, die and get out of the way of those who can. Sharp steel and strong arms rule this world, don't ever believe any different."
–Sandor Clegane
The Houses of Westeros command vast armies of soldiers, some mounted on horses and others on foot. These brave men are armed not only with spears, swords, and bows, but also siege engines and other powerful machines of war. Across Westeros, the martial drums are calling to soldiers, strong and brave, and commanders, cunning and bold. Will you heed the call?
This weekend at the Fantasy Flight Games Event Center Grand Opening, lucky attendees were able to catch a glimpse of, and even play, an early copy of our latest game. Now, you can share in the excitement... Fantasy Flight Games is pleased to announce the upcoming release of Battles of Westeros! Battles of Westeros lets two players recreate the military conflicts set in George R.R. Martin’s A Song of Ice and Fire series, taking part in battles directly from the books... or designing their own.
In this epic board game of battlefield tactics, players control either House Stark, the wards of Winterfell who have called their hearty allies to defend their honor and lands, or House Lannister, an aggressive force funded by Casterly Rock’s endless supply of gold.
Featuring over 138 detailed plastic figures and bases, 110 cards, a gorgeous double-sided six-panel board, over 32 map overlays, and much more, Battles of Westeros provides everything players need to relive the excitement and intrigue of the wars for the Iron Throne... and with their favorite Stark and Lannister characters.
- Jay Adan - Greenfield Games Owner Dude
Apparently I wasn't the only person confused by them calling this a "BattleLore" game...
Q: Does Battles of Westeros use the same game system as BattleLore?
CP: No. While both are games of medieval army battles and have some slight similarities, they are different games.
Q: How are they different?
CP: In the coming months we’ll post a number of previews on this site that will delve into the details, so I can’t (and won’t) spoil them here. The classic BattleLore game is based on Richard Borg’s “Command and Colors” game system, while Battles of Westeros is an entirely new engine, one that is significantly more involved than C&C and more in tune with FFG’s design principles. We’re really excited about this system and we think that players will love it.
Q: Why call it “A BattleLore Game”?
CP: We acquired BattleLore to be our core brand for medieval tactical warfare games (in the scale represented in the classic BattleLore game). The BattleLore name is not necessarily tied to Richard’s “Command and Colors” system.
Just a thought... if you're going to use a term for branding something as a "medieval tactical warfare game" you might want to make that name different from one of your current games... even if that game is also a "medieval tactical warfare game" as this may cause confusion in the marketplace. Especially when your first "medeival tactical warfare game" has been around for years without anything else under this brand.
Come on folks... this stuff isn't that hard.
- Jay Adan - Greenfield Games Owner Dude
Apparently I'm not the only one that noticed the branding blunder here...
http://ogrecave.com/2010/02/23/winter-is-coming-and-branding-fail-is-alr...
- Jay Adan - Greenfield Games Owner Dude