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[MTG] Zendikar Spoilers


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Griff
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The spoiier list for Zendikar is starting to fill up.

There are already a few cards standing out as potential money cards.  First up is the Goblin Instigator he has double strike and put goblins into play from your hand when he damages an opponent for the reasonable cost of RR.  The goblin lacky is probably still a better card, but this one has the possiblity of really swinging a game.  Not think it is that cool?  Imagine a turn three Siege Gang Command, a Goblin Chieftain, and still having mana left over to cast spells or more goblins.  These guys are already going for $70 for a playset onine.  Unless something amazing is spoiled soon this is going to be the most expensive card in the set and could very well beat out baneslayer angel in price.  This card will make an appearance in legacy (as lacky 5-8 perhaps), and might show up in a strong standard deck if one or two more efficient goblins show up in Zendikar block.

Next up is Mindbreak Trap.  It is essentially a counter spell that can counter uncounterable spells.  It also completely stops storm cards, and removes the counter cards from the game.  It could also be useful against cascade, and did I mention that if your opponent plays 4 spells then this gets cast for free?  While it probably won't show up in many standard decks, it will be a show stealer in Vintage / Legacy sideboards.  I wouldn't be surprised if this card his $15+.  This is a card that will could potentially be in every sideboard that is worried about storm.

Day of Judgement is shaping up to be a $15ish card.  And several of the black creatures look like they will hold $5+ price points.

Two of the planeswalkers have been completely spoiled.  Chandra and Sorin.  Chandra costs 4RR, her plus abilty allows you to discard a red card to deal 4 damage to a creature or player, while her negative ability causes all players to discard their hands and draw 3 new cards.  Her ultimate allows you to cast all red instants and sorcery cards in your graveyard for free.  Sorn costs 3BBB, his positive ability is to deal 2 damage to a creature and cause you to gain 2 life.  His negative ability is to set target opponents life to 10.  His ultimate is to take control of target opponents next turn.  Both are pretty nasty.  No word yet on the third planeswalker.

There is no word yet on if or what type of multicolored land might be in the set.  There is evidence that there will probably be a rare land cycle that gives you bonsus's for having large numbers of specific basic land types in play.  For instance, the red oriented land of this type deals 3 damage each time you play a mountain assuming you already had 5 more mountains in play.  The white oriented land puts a creature from your graveyard into play if you control 7 or more plains.  I imagine there will be blue, green, and black version as well.  Based on the power level of the others it will probably be: draw a card (blue), put a 4/4 beast into play (green), and destroy target creature (black).  There is also at least one common land that comes into play tapped but has some come into play ability.

"This is where apple pie goes when it dies."