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Idea for SWM Feb 23, Revenge of the Sith
[i]The Clone Wars have raged for years and the Jedi Council are still no closer to unmasking the mysterious Sith Lord responsible. As the Clone Armies, lead by their Jedi generals, drive the Separatist droid forces back, victory looks inevitable. The end of the war is very close indeed, as Darth Sidious prepares to execute Order 66...[/i]
[b]The Squads:[/b]
Bring two armies, a Republic squad and a Separatist squad (no Fringe allowed).
The Separatist squad is 100 points, no build restrictions.
The Republic squad is 150 points and must include at least 1 Unique character with a Force rating and at least 75 points of characters with Order 66 (remember that all Clone & ARC Troopers from Clone Strike were given errata to have Order 66).
[b]Special Rules:[/b]
Execute Order 66: On any turn after the first, if the Separatist player rolls a 17, 18, 19, or 20 for initiative all characters with Order 66 immediately join the Separatist force.
Scoring: The Republic player wins if they defeat all the Separatist player's troops (including any defecting clones) or when they reach 100 points. The Separatist player wins if they defeat all the Republic units or when they reach 100 points. "Gambit" scoring rules are used.
What do folks think?
That sounds very cool story wise as well as manageable in the explanation department. And even a bit balanced. Wow!
I like the idea that part of your force might stay with you for a while, and might defect, whereas, as the Separatist, every clone you kill could be a lost asset.
nice , that sound like a lot of fun.
Is there going to be center points?.. I don't think there should be for this type of fight.. Does the Republic get points for kill the Clones when they go to the "Dark Side"? twisted
Bill
So, I play Anakin Skywalker, Jedi Knight and if Order 66 happens, I get to switch him over to Anakin Skywalker, Sith Apprentice and still fight the Seps, with a vengence! :twisted:
[quote="bigbillium"]Is there going to be center points?.. I don't think there should be for this type of fight.. Does the Republic get points for kill the Clones when they go to the "Dark Side"? :twisted:
Bill[/quote]I really like the idea of center points for this. It helps a player who may be hopelessly outnumbered still have a chance (since either player wins if they hit 100) and, more importantly, it helps prevent 'auto-win cheese team' abuse (especially by the Republic).
Killing an enemy clone will always grant you points... :)


I like it. It give the Seps player an interesting choice. Do you kill the clones or leave them alone and hope that they'll change sides?
D'oh!