Tournament themes


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Charlie
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Ok, this thread will be soully for the invention and discussion of various new ways we could run a tournament.

So far at the store we've done:

Standard Steamroller
Stampede
'Limited' Stampede (350 points/1-1-1-1)

Some other ideas:

Mangled Metal/Claw and Fang - A caster and his jacks/beasts only.

Prime/Primal - You can ONLY take models from the Prime or Primal in your list. No other models from expansions allowed.

The WORST list - Go about trying to make the WORST list possible with your army. (Things like the High Reclaimer with no infantry...) Once you have an opponent, you SWITCH armies. I play with your list and you play with mine and you do your best to win with it (after all, you want to show the world its YOUR list thats the worst).

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seth lustig
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[i]Good idea Hellhound![/i]

[list]A 1,1,1,1 tournament with [u]only[/u] one of each allowed and no points limit, a format I think WM could actually handle well.

Similar to Prime/Primal only, I've been told of interest in other book-specific events. Kind of tough for those with smaller collections, though.

For Hardcore: timed turns and fully painted only, and Mangled Metal/Claw and Fang, I would not mix WM & H together.

Random Caster: One list but three casters, roll randomly for one after you get your opponent, perhaps with each round having to use a new Caster, win or lose.[/list:u]

seth lustig
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[i]Good idea Hellhound![/i]

[list]A 1,1,1,1 tournament with [u]only[/u] one of each allowed and no points limit, a format I think WM could actually handle well.

Similar to Prime/Primal only, I've been told of interest in other book-specific events. Kind of tough for those with smaller collections, though.

For Hardcore: timed turns and fully painted only, and Mangled Metal/Claw and Fang, I would not mix WM & H together.

Random Caster: One list but three casters, roll randomly for one after you get your opponent, perhaps with each round having to use a new Caster, win or lose.[/list:u]

daniel
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I do enjoy limiting formats. Sunday's event was a ton of fun due to the fact that we saw a lot of lists that were centered around some cool mini-combos and such.

I'm all for the "worst list" or the "Prime" event.

The Prime event would have to be WM only, as the power curve is what makes Prime a great target for an event. It was such a different game, then, and recapturing some of that feel is the goal. Adding Primal into the mix throws off the whole thing, as Hordes would just stomp all over WM's face due to the inclusion of newer abilities and a stronger power curve.

Seth's idea for the 1-1-1-1 only sounds pretty neat at 500, though I'm wary of such hard limits on composition. I worry that it would turn into a contest for who has the best uber-unit, as I can imagine a big unit of Trenchers w/ UA & WA, Siege w/Grenadier and Journeyman/Finn to be just nasty.

MM/C&F would actually be awesome for a Stampede-ish event. We saw how awesome the 350 point games were, and shifting over to 'Jacks and Beasts would be more than awesome for an afternoon. What would be even cooler would be if we could have a GRIND event.

Charlie
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The problem with 'ONLY 1-1-1-1' events is Hordes players tend to get hosed as they really need at least two beasts simply because there are very few beats that can handle an entire fury load of a lock.

Maybe with the 5 fury casters, but then forget about tranferring.

Other book specific events...I'm all for an Escalation theme :P

And I'm personally not convinced that Primal beats Prime hands down.
I think Daniel is just AFRAID. :) Whatsamatta son? Afraid of NOT getting a prize for once? :)

One more thing I thought of implementing at some point (and I mentioned this to a number of people on sunday) is the "Single Reroll" house rule.
Mark and I do this for all our games...Warmachine, Hordes, even 40K, Fantasy, etc.

The idea is ONCE per game, you get to make or FORCE a single reroll. So you can either reroll all the dice of one of your dice rolls or all the dice of an opponents roll...

The idea behind this is sometimes luck (good or bad) can just determine a game...like a lucky triple 6 damage roll while randomly attacking a caster (just for the heck of it) or a BAD triple 1 when you simply MUST hit, etc etc.
Sure luck is definitely part of a standard game (you get it with all dice rolls afterall), but SUPER-luck just sucks sometimes, and can tend to take away from the actuall 'strategery'.

My thought is using a small coin or disc painted to show "Reroll" on one side and "Reroll used" (or something similar) on the other.

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Charlie
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The problem with 'ONLY 1-1-1-1' events is Hordes players tend to get hosed as they really need at least two beasts simply because there are very few beats that can handle an entire fury load of a lock.

Maybe with the 5 fury casters, but then forget about tranferring.

Other book specific events...I'm all for an Escalation theme :P

And I'm personally not convinced that Primal beats Prime hands down.
I think Daniel is just AFRAID. :) Whatsamatta son? Afraid of NOT getting a prize for once? :)

One more thing I thought of implementing at some point (and I mentioned this to a number of people on sunday) is the "Single Reroll" house rule.
Mark and I do this for all our games...Warmachine, Hordes, even 40K, Fantasy, etc.

The idea is ONCE per game, you get to make or FORCE a single reroll. So you can either reroll all the dice of one of your dice rolls or all the dice of an opponents roll...

The idea behind this is sometimes luck (good or bad) can just determine a game...like a lucky triple 6 damage roll while randomly attacking a caster (just for the heck of it) or a BAD triple 1 when you simply MUST hit, etc etc.
Sure luck is definitely part of a standard game (you get it with all dice rolls afterall), but SUPER-luck just sucks sometimes, and can tend to take away from the actuall 'strategery'.

My thought is using a small coin or disc painted to show "Reroll" on one side and "Reroll used" (or something similar) on the other.

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daniel
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[quote="Charlie"]And I'm personally not convinced that Primal beats Prime hands down.
I think Daniel is just AFRAID. :) Whatsamatta son? Afraid of NOT getting a prize for once? :)[/quote]

Fine. I'll bring Circle ;p

But one-for-one I do believe that Primal is of a higher power curve than Prime, hands down. Regardless, a well played game is more likely to make an impact than base statlines. I mean, this isn't Space Marines v. Necrons.

[quote="Charlie"]One more thing I thought of implementing at some point (and I mentioned this to a number of people on sunday) is the "Single Reroll" house rule.[/quote]

I just can't get on board for this. The game is designed around the curve and disrupting it can take a lot of the excitement out of the match. I mean, I'm not a huge fan of my awesome triple six roll going poof. And I'm sure that a "get out of death free" forced re-roll would make anyone tear their hair out.

I mean, in a caster-kill scenario I can't see any reason for using a re-roll other than to cheat death or ensure a kill. Neither of which really makes the game that much more interesting.

daniel
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[quote="Charlie"]And I'm personally not convinced that Primal beats Prime hands down.
I think Daniel is just AFRAID. :) Whatsamatta son? Afraid of NOT getting a prize for once? :)[/quote]

Fine. I'll bring Circle ;p

But one-for-one I do believe that Primal is of a higher power curve than Prime, hands down. Regardless, a well played game is more likely to make an impact than base statlines. I mean, this isn't Space Marines v. Necrons.

[quote="Charlie"]One more thing I thought of implementing at some point (and I mentioned this to a number of people on sunday) is the "Single Reroll" house rule.[/quote]

I just can't get on board for this. The game is designed around the curve and disrupting it can take a lot of the excitement out of the match. I mean, I'm not a huge fan of my awesome triple six roll going poof. And I'm sure that a "get out of death free" forced re-roll would make anyone tear their hair out.

I mean, in a caster-kill scenario I can't see any reason for using a re-roll other than to cheat death or ensure a kill. Neither of which really makes the game that much more interesting.

HellHound27
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It would have to be Warmachine only but a Special Forces List just so that we can all say we at least tried it once.

HellHound27
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It would have to be Warmachine only but a Special Forces List just so that we can all say we at least tried it once.

Charlie
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[quote="daniel"]

[quote="Charlie"]One more thing I thought of implementing at some point (and I mentioned this to a number of people on sunday) is the "Single Reroll" house rule.[/quote]

I just can't get on board for this. The game is designed around the curve and disrupting it can take a lot of the excitement out of the match. I mean, I'm not a huge fan of my awesome triple six roll going poof. And I'm sure that a "get out of death free" forced re-roll would make anyone tear their hair out.

I mean, in a caster-kill scenario I can't see any reason for using a re-roll other than to cheat death or ensure a kill. Neither of which really makes the game that much more interesting.[/quote]

Try it before knocking it.

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Charlie
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[quote="daniel"]

[quote="Charlie"]One more thing I thought of implementing at some point (and I mentioned this to a number of people on sunday) is the "Single Reroll" house rule.[/quote]

I just can't get on board for this. The game is designed around the curve and disrupting it can take a lot of the excitement out of the match. I mean, I'm not a huge fan of my awesome triple six roll going poof. And I'm sure that a "get out of death free" forced re-roll would make anyone tear their hair out.

I mean, in a caster-kill scenario I can't see any reason for using a re-roll other than to cheat death or ensure a kill. Neither of which really makes the game that much more interesting.[/quote]

Try it before knocking it.

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Charlie
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So I've been thinking its been a little too long since we had a tournament...then I saw these:

[url]http://www.tabletopgamingnews.com/2009/01/22/22423[/url]

Expensive, but DAMN what a prize :)
I actually saw the metal versions of these at GenCon 07...

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Charlie
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So I've been thinking its been a little too long since we had a tournament...then I saw these:

[url]http://www.tabletopgamingnews.com/2009/01/22/22423[/url]

Expensive, but DAMN what a prize :)
I actually saw the metal versions of these at GenCon 07...

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Charlie
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So, I was thinking a "Mangeld Metal/Claw and Fang Lite" tournament.

Normal 500 point list, but at least 350ish points (not sure of the exact amount yet) has to be spent on jacks or beasts.

Thoughts?

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Charlie
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So, I was thinking a "Mangeld Metal/Claw and Fang Lite" tournament.

Normal 500 point list, but at least 350ish points (not sure of the exact amount yet) has to be spent on jacks or beasts.

Thoughts?

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seth lustig
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That theme would be easy to jump in to without too much planning or prep. Sounds pretty good.

As for those new trophies, I guess I appreciate their intent to offer some different options on prize support. But I still personally wish they gave away more practical game-related stuff, similar to gold cards: custom bases, special dice & token sets, cool modeling add-ons, engraved measuring tools or even socks for all your "sock-jacking" needs

seth lustig
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That theme would be easy to jump in to without too much planning or prep. Sounds pretty good.

As for those new trophies, I guess I appreciate their intent to offer some different options on prize support. But I still personally wish they gave away more practical game-related stuff, similar to gold cards: custom bases, special dice & token sets, cool modeling add-ons, engraved measuring tools or even socks for all your "sock-jacking" needs

daniel
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Hardcore... Hardcore!

HARDCORE!

Charlie
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Ooooo...hardcore...now THATS an idea :)

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Boston
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this is a stupid little format that I play occasionally.

You have one caster and one warbeast/warjack and that's it. It's called duel and it alows for a lot of matches and gets the casters more involved in the game. Even if it's not used for an actual tourney, it's still fun to play so this is mostly up here to just put the idea in peoples heads.

BIZZAP FOOL!

daniel
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Hardcore... Hardcore!

HARDCORE!

Charlie
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If we used that we'd have to ban Vlad :)

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daniel
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[quote="Charlie"]If we used that we'd have to ban Vlad :)[/quote]

I would think that Karchev and Darius would be even more devastating in that format.

Darius + Centurion would be ridiculous. Half-jacks and functionally double the damage resistance on the 'jack. Your opponent would have to either assassinate quickly or way out damage Darius in order to have a shot at winning. There are a few casters who would cause issues, but I think the benefit within the restriction would be overwhelming.

Charlie
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But Darius is much slower...sort of defensive.
Vlad would simply Blood of Kings and keep moving forward.

Eventually he WOULD get a charge off (even if the jack engages as he ignores free strikes).

What *I* would do against Darius is use Vlad's feat (imgaine that!) to move the jack (I'd also use the devastator...24 armor yup yup) up as fast as possible and engage the centurion. Then CHARGE my own jack.
...maybe steal Darius's "tremor" ability from his hammer and drop everyone on their keister.

No, I'm pretty confident Vlad would own.

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daniel
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[quote="Charlie"]If we used that we'd have to ban Vlad :)[/quote]

I would think that Karchev and Darius would be even more devastating in that format.

Darius + Centurion would be ridiculous. Half-jacks and functionally double the damage resistance on the 'jack. Your opponent would have to either assassinate quickly or way out damage Darius in order to have a shot at winning. There are a few casters who would cause issues, but I think the benefit within the restriction would be overwhelming.

seth lustig
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Because Sorscha wouldn't show up? :P

seth lustig
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Because Sorscha wouldn't show up? :P

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While not exactly on topic, Vlad's mimic ability can't copy special actions or special attacks.

"This is where apple pie goes when it dies."

Griff
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While not exactly on topic, Vlad's mimic ability can't copy special actions or special attacks.

"This is where apple pie goes when it dies."

seth lustig
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Back on topic, that might make a really fun distraction in between rounds or maybe as some sort of massive Elimination Tournament (maybe best 2 out of 3 match-ups). Where you put 3-5 of your casters' names in a hat and pull one randomly each battle until you're out of casters...or opponents.

Or, we could figure out a rating/tier system similar to some Warhammer Fantasy tournaments. Where certain armies are given a points handicap and other restrictions, such as no two of an rare, no named, etc. We could rate the Casters for that format and then somehow factor tha in to their points, or an opponent's advantage.

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